Announcement

Collapse
No announcement yet.

When is that Melee fixing patch again?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • When is that Melee fixing patch again?

    Didnt they say it was The Sixteenth that they were going to release? Meaning, tommorrow?

    How come there is absoultely little to no Hype about ths? SH\houldnt you all be shaking in your 400K bootsies that Warriors will finally be balanced and playing as them wont be like trying to laugh during an Episode of Darhma and Greg?

    Or am I a mistaken and sad little newbie who will be called a LOTR fanboy and MMORPG geek for the rest of my life?

    Or will you all laugh at me because I have no siggy?

  • #2
    Or is it beacause I wont get a job as a writer because I make ridiurous and contest typoes?

    Comment


    • #3
      I just think it is ironic...that someone named for a powerfull magic user is speaking of melee combat...

      As to your question... not sure of the exact date, most of the proposed changes are on Test now.

      ~H
      Haradek Shadowstalker,65 Dwarf Rogue,unretired (Mith Marr)

      Comment


      • #4
        the "opening" part of the melee fix is not going live for another few weeks the altered discs are going live next patch though which supposedly is tomorrow unless it was changed.


        basically feedback for the openings has been --too twitchy. so they gotta work on that.

        Comment


        • #5
          I honestly don't think this will balance anything.. but, I'm not a warrior of any level worth noting, and tested it for about five minutes. I just don't see what's so special about it.

          I am, however, excited about the new taunt message - and furious about the bard lull "fix." Assuming that's going live with this patch.
          i'm riding on a blind unicorn
          creative blog | personal blog

          Comment


          • #6
            Bard fix is just like when they nerfed monk melee mitagation. They over did it and nerfed monk tankage into worthlessness. Bards just need to be brought into line with other classes with lull (42 sec). I just hope i will still be able to use lull to sneak past see invis mobs. If not, guess i will give divine aura/fade method another go.
            Satarus the Undead Warrior
            <Mad Turkey Disease>
            O'Neill Needs Therapy

            Comment


            • #7
              18 seconds for a lull is, in my opinion, worthless; and I'd like the platinum I spent back, because I'm never using it again, unless I get suck in Ice Well Keep once more. And am level 65 so they don't resist..
              i'm riding on a blind unicorn
              creative blog | personal blog

              Comment


              • #8
                Lull is 5 ticks = 30 seconds, for bards. At least, for now.

                More importantly - Patch Changed to 18th.
                Nosferatu (of Everlore)
                aka Erobate of Tunare
                Member of Elidor

                Comment


                • #9
                  the patch is the 18th (no openings are not going in)

                  but the class that is MAKING OUT this patch is warriors

                  disciplines are going live

                  aggressive and defensive are on different timers

                  which means for the "raiding" crew, warriors that are not MT will be kicking serious butt

                  aggressive 3 minutes of ~33% more damage and if the mt goes down they can switch over to 3 minutes of defensive FAST...

                  OH yeah in preliminary parsing the monk 3 minute discs boost dps by under 6%. - much more testing is needed.


                  for most warriors, doing aggressive might (it has to be parsed) put warriors - for those 3 minutes-(most pop fights last ~5 minutes or so) beyond monk damage.

                  but only time will tell how it actually will turn out

                  Comment


                  • #10
                    Is there a patch message for us yet, or will we be waiting until the 18th (or whatever day it eventually becomes)?

                    And, I forgot where I heard bard lull is 18 seconds.. 30 is workable, but you'd have to re-lull. The killer is that you say it's no longer Line of Sight, Nos.. so I'm still pretty useless for lulling in dungeons with things right on the other side of doorways.
                    i'm riding on a blind unicorn
                    creative blog | personal blog

                    Comment


                    • #11
                      so ya can't Lull anymore Kay, you can still do everyting else under the sun, right? hehehe.
                      I'm going to stab you.....with bullets.

                      Comment


                      • #12
                        Let me make sure I got this straight: Bards don't have a casting delay on lulls, right? So 30 seconds for a bard is greater than 42 seconds for a caster. If someone is complaining that bards are getting screwed worse because their numbers don't match caster numbers, let me put it this way:

                        30 second duration/3 second singing time = 10 lulls.

                        4.5 (casting time of Pacification) + 2.25 (enforced casting delay)= 6.75 seconds.

                        3.6 (Pacification with Spell Haste 4) + 2.25 (the casting delay) = 5.85 seconds.

                        42 second duration /6.75 casting time + delay ~= 6 lulls.

                        42 second duration/5.85 (hasted) casting time + delay ~ 7 lulls.

                        And let's take out two lulls out of the amount possible to make up for lag and for the song you're going to use to actually pull...so Bards can keep 8 things lulled each pull. For free. Without any specialized equipment. 5 ticks is good enough. While casters have, at most, 7 they can lock down, and that's if they don't want to pull them.

                        Casters get a slightly longer duration because they have a longer casting time, AND they have to burn mana. And at 350 mana cost for Pacification, lulling 4 things a pull drops my mana down 20% each pull, even with MP4 and Specialization in Alteration. Sure, all casters can regen quite a bit of mana at 65 now. Of course, that involves doing something important: sitting down. As a puller, especially in a high-DPS group, your opportunites to sit are not very long. That means as a non-bard, asking me to Pacify pull in, say, Tak, when the changes come out is going to be laughable.

                        Which is why if Bards don't have a refresh time on their songs (I don't play one unfortunately), I don't really feel sympathetic with Bards not satisfied with a 30 second duration.

                        Of course, the complaints in here are about the 18 second duration version, which I whole heartedly agree is too short.

                        Comment


                        • #13
                          30 seconds is fine with me; but now I'm disgruntled about making it LoS. The problem is, it was originally going from ~5 minutes to 18 seconds (or so it was believed) and that feels like a painful nerf.
                          i'm riding on a blind unicorn
                          creative blog | personal blog

                          Comment


                          • #14
                            Really...Non-LoS...

                            That's funny, I wonder if they managed to make it only apply to that? Or will it mean no more healing through walls as well I wonder...

                            Comment


                            • #15
                              30 second duration/3 second singing time = 10 lulls
                              Yea it might mathamatically work out but its far from the truth. Using that math a bard should be able to twist 6 normal duration songs (18secs per song / 3second cast time) but due to missed notes, timing, and what not most of us are happy if we can keep 4 going for an extended period of time.

                              Based off my experience the most I can see lulling at once is 8 when you are really pushing it though I think 6 would be the "normal" max.

                              IMHO the LoS part is a bigger nerf then changing it 30 seconds.

                              Edit: Yea you make mention of the delay and such. Not sure how I missed that part.
                              Retired Player of EQ
                              Enjoy the Simple things in life.

                              Comment

                              Working...
                              X